Inspirational sources for the VI·VII·X game
This post is fully dedicated to the bibliography I left at the end of the VI·VII·X core rules. I find honest to quote all the marvelous works here and provide with some details about the reasons of the ‘influence’ they have in the game. Let us start then: ‘Dungeons & Dragons’ (by D.Arneson and G.Gygax, any edition from the one of 1974 up to the Rules Cyclopedia): well there's not that much to add for D&D; it is the first, the most used and most known; the authors had a simple and genial idea (regardless to who in detail made what for the game); I’d also like to remember Dave Wesley, the man who provided with flint and tinder the two authors; there’s another detail worth to be mentioned about D&D: in some communities where I presented the game I was criticized by the fact that I made up a new RPG relying mainly on the knowledge of D&D or similar games… well, what I miss behind this thought is what would be the added value to know the largest possible number of RPGs: ...