The Project (part 1)
Let's see what is under the hood... So far here is what I have in mind: A core rule book; this is not the traditional "player's handbook", it is rather a DM guide; from all the rules I have drawn, I took the ones for a "basic" game. The idea is that this book is for GMs only since they are the cornerstone figure in the game (I will eventually develop this concept, for the time being it is sufficient to say that GM are more important than in traditional RPGs). An optional rules handbook; in here I have all the rules that I removed from the core rulebook and make them available to be used once the GM and the players are acquainted with the game. In a nutshell, in here there are some additional features that could be selectively used in the game to improve the game experience at the cost of a more sophisticated game mechanics. A character sheet, it seems silly but even for this item I have in mind something different than the usual 1-page sheet. A GM log where